Resolume was present at the latest edition of the Hedge School Festival in Doolin, Ireland.The latest update features bug fixes, improvements, and better Ableton Push support. We hosted a Resolume Arena workshop and did a collaboration with Jürgen Simpson. Jürgen was there to perform his modular rendition of the classical piece Canto Ostinato(1979) by Simeon ten Holt. We were asked by the Hedge School Festival to collaborate with Jürgen to create visuals for the performance. Jürgen works with eurorack modular synthesizers and we had just released Wire, our modular patching environment. This was a great opportunity to test Wire in the wild. So we sent Mark, our tutorial guy, on a quest to the Emerald Isle.īefore I started on the visuals I did a deep dive into the piece. What was this Canto Ostinato thing, and what was it about?Ĭanto Ostinato is considered to be minimal music, the focus lies heavily on repetition which gives the piece (at times) almost electro/techno-ish vibes. One thing that really interested me was the time signature, which is really uncommon in western music at 10/16.įrom a technical point of view I wanted to create one, big, modular, generative patch that would generate the visuals for the entire performance. Keep in mind here that some performances of the piece in the past have lasted up to 4 hours.įrom a visual perspective, I leaned heavily on the 10/16th time signature. I decided that I wanted a trigger for each beat and each bar. This would sync the visuals to the music and embrace the repetitive nature of the piece. The patch has 10 circles, using a Circulate node and an Attack Release node I am able to blow up the sizes of the circles on each beat. I decided against using the Transport Beat node to get beat triggers, instead I created a manual Trigger In node, which gets triggered in Arena using a BPM-synced envelope.The reason for this is that during the performance I used the patch twice, layered on top of each other. One version of the patch responded to the beats, the other to the bars. To create a near infinite amount of movement patterns I created a preset amount of patterns using nodes like Circle Pattern, Grid Pattern and Linear. Next, I allow the user to select two patterns and crossfade between them. Finally I add Perlin Noise to the final coordinates to create some organic movement. Using blur and a big feedback loop I am able to create more complex visual patterns.įeel free to check out the patch and use it for your own projects. The patch is segmented into comment blocks, but not fully documented. SliceTransform.png (28.87 KiB) Viewed 1516 times Multiple Wire Slice Inputs #Liquid notes crashes ableton Patch You can now create multiple slice inputs for your Wire patches. This is nice for creating more complex Wire slice effects like applying different effects to groups of slices. Making small adjustments to any parameter is now much quicker because every parameter has - + buttons next to the slider. Hold down Shift on your keyboard and then click on the fold arrow of an effect and it will fold (or unfold) all effects below it. This also works on the folding arrow for slices in the Slice Transform effect. The auto node layout feature that we introduced in beta in the previous version is now improved further and out of beta. This has become an essential tool for us to maintain our sanity in bigger patches.
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